package bluejack.game.gal.events;
import nme.events.Event;

/**
 * ...
 * @author BlueJack
 */

class SelectEvent extends Event
{
	public static inline var SELECT:String = "SelectEvent:SELECT";
	public var index:Int;

	public function new(index:Int, bubbles : Bool = false, cancelable : Bool = false) {
		this.index = index;
		super(SELECT, bubbles, cancelable);
	}
	
}